Media Art Café: TeleAgriCulture Hackathon
Media Art Café: TeleAgriCulture Hackathon
The Media Art Café brings people together for informal exchange and conversation. This edition features the outcomes of the TeleAgriCulture Hackathon.
Media Art Café
Networking and social exchange are important drivers of any art community. The Media Art Cafe is a part of V2_’s public program that provides our community of media art practitioners and enthusiasts with a space to gather and talk casually. Each edition is hosted by a member of staff or prominent invited guest(s), who will help to spark conversation or just serve you a drink while you catch up with friends or peers.
TeleAgriCulture
Teleagriculture creates a community platform for artists working in the field of 'Anthropocenic Art and Design', providing a crowd/cloud data exchange network for information exchange, for the practice of micro-farming. A range of modular kits are developed that incorporate aquaculture (fish farming), hydroponics (water-based agriculture) and desalination methods of small scale farming. The kits are developed to adapt to a range of bespoke geographic locations and ecological conditions, and are monitored by a custom sensing device. The sensing devices provide real time sensory data from each kit/location, which will be used to optimise agricultural conditions and as input for a live coded audiovisual performance.
TeleAgriCulture Hackathon
Synthetic Natures and Sensorial Futures is a hands-on hackathon exploring how AI and environmental sensing can be rethought through creative practice. Working with TeleAgriCulture kits, participants will prototype new ways of sensing, simulating, and engaging with ecological data.
The focus is on 'microdosing AI': low energy, on-device machine learning using tools like TensorFlow, Jupyter, and ESP32 systems. Instead of abstract models, participants work directly with live data, mesh networks, and local sensing infrastructures. This is not just about building tools, it’s about questioning how AI constructs nature. Through speculative interfaces, visualisations, and installations, participants will explore alternative ways of understanding environmental systems and their social impact.
The event brings together media artists, designers, and technologists to produce rapid prototypes and critical responses.
The Media Art Café brings people together for informal exchange and conversation. This edition features the outcomes of the TeleAgriCulture Hackathon.
Media Art Café
Networking and social exchange are important drivers of any art community. The Media Art Cafe is a part of V2_’s public program that provides our community of media art practitioners and enthusiasts with a space to gather and talk casually. Each edition is hosted by a member of staff or prominent invited guest(s), who will help to spark conversation or just serve you a drink while you catch up with friends or peers.
TeleAgriCulture
Teleagriculture creates a community platform for artists working in the field of 'Anthropocenic Art and Design', providing a crowd/cloud data exchange network for information exchange, for the practice of micro-farming. A range of modular kits are developed that incorporate aquaculture (fish farming), hydroponics (water-based agriculture) and desalination methods of small scale farming. The kits are developed to adapt to a range of bespoke geographic locations and ecological conditions, and are monitored by a custom sensing device. The sensing devices provide real time sensory data from each kit/location, which will be used to optimise agricultural conditions and as input for a live coded audiovisual performance.
TeleAgriCulture Hackathon
Synthetic Natures and Sensorial Futures is a hands-on hackathon exploring how AI and environmental sensing can be rethought through creative practice. Working with TeleAgriCulture kits, participants will prototype new ways of sensing, simulating, and engaging with ecological data.
The focus is on 'microdosing AI': low energy, on-device machine learning using tools like TensorFlow, Jupyter, and ESP32 systems. Instead of abstract models, participants work directly with live data, mesh networks, and local sensing infrastructures. This is not just about building tools, it’s about questioning how AI constructs nature. Through speculative interfaces, visualisations, and installations, participants will explore alternative ways of understanding environmental systems and their social impact.
The event brings together media artists, designers, and technologists to produce rapid prototypes and critical responses.
More at V2_ Lab for the Unstable Media
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